Qualcomm Debuts AllPlay for Wireless Media Streaming

Posted: September 5, 2013 in Uncategorized
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Qualcomm recently announced AllPlay, its own solution for streaming media from devices such as smartphones to home theater equipment. The technology behind AllPlay is Qualcomm’s Alljoyn software framework. It will offer an SDK to hardware equipment makers and app developers so that phones can talk to receivers, speakers, and other products via Wi-Fi. Qualcomm is offering tools for the Android and iOS platforms, but not Windows Phone yet. AllPlay supports two different speaker zones with their own, independent volume controls, and will feature native integration with popular music services’ mobile apps, such as Rhapsody. It also supports both local and cloud-based content streaming. Qualcomm expects to make the AllPlay SDK available by the end of the year. The technology will compete with Apple’s AirPlay and Google’s Chromecasting.

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